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Devlog
Camera Shake and Chicken Coops
March 03, 2021
by
chrisnathan1983
1
Added camera shake when dropping things from the beam. Combined the chickens (rooster, hens, chicks) into one area with a chicken coop. Also added a house, but as it is now, the farmers just walk thro...
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Added cars
March 02, 2021
by
chrisnathan1983
1
#cars
Added cars that drive by on the road. Purely decoration. Still have the issue where the level is very laggy the first time it loads...
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Added border trees
March 01, 2021
by
chrisnathan1983
1
#trees
Continued theming the farms by adding a road in front and a tree wall around the perimeter. I'm having an on-going issue with lag the first time an object is in view of the camera, but not after. Anyw...
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Gardens
February 24, 2021
by
chrisnathan1983
1
#garden, #items
Added gardens with carrots, pumpkins, and a rake. Also added grass, flowers, and mushrooms. You can pick most of these items up. I plan to add a feeding mechanic to the animals and tripping the farmer...
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Random Farms
February 23, 2021
by
chrisnathan1983
#random farms, #dungeon architect
I've spent the last two weeks trying to implement random farms using Dungeon Architect. I finally have something that is a step up from my previous levels. As such, there is only one random level to p...
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Pooling
February 07, 2021
by
chrisnathan1983
#pooling
Added pooling to the animals/farners (base agents, models, behaviour trees). Really help to organize the code base. Also improved the camera by adding dampening. More plans here. Quite a few other sma...
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Improved Level Flow
February 06, 2021
by
chrisnathan1983
#level flow
This past week was spent slowly improving the flow between levels. I really want it to be a cohesive experience. Using a sequence of tweens and endless tinkering on script execution timing, I feel it'...
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Tweening and Bugfixes
February 02, 2021
by
chrisnathan1983
1
#tweening
Added tweening to the ufo beam up, and crop circle capture. Plan to do more to avoid sudden position changes, like moving the player between levels. Also fixed a bug where non-selectable animals would...
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Added sounds and background music. New Farmer Level!
January 31, 2021
by
chrisnathan1983
#sound, #farmers
Added background music (with the option to disable) and several sounds to the animals, UFO, and crop circle. Addressed some issues with the wandering of the animals. Introduced farmers in a new level!...
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Added Level Support
January 29, 2021
by
chrisnathan1983
1
#level
Added level support with the help of http://myriadgamesstudio.com/how-to-use-the-unity-scenemanager/ This is the first time I've programmed multiple levels, so it took a bit to wrap my head around wh...
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Hello World!
January 21, 2021
by
chrisnathan1983
1
Thank you for checking out my in-development game! I hope you had fun playing! After making this for mobile for the last couple weeks, I decided to switch platforms to get it "out there" quicker! Plea...
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